Master the fundamentals of Java programming and build a strong foundation in software development with our practical, career-oriented Java course. This course is designed for beginners as well as learners who want to develop programming skills through hands-on practice and real-world projects.
Why Choose This Course?
* 100% Practical Training
* Beginner-Friendly Learning
* Hands-on Coding Practice
* Real-World Projects
* Expert Faculty Guidance
* Career-Oriented Curriculum
* Certificate on Completion
The initial phase focuses on C as the foundation of procedural programming, teaching the logic and Structure of code before advancing to object-oriented languages.
1. Fundamentals: Introduction to programming logic, algorithm design, and the basic structure of a C program.
2. Data types and variables: How to use different data types, constants, and variables.
3. Operators and expressions: Arithmetic, relational, logical, and bitwise operators.
4. Control flow statements: Conditional statements (if, else, switch) and loops (for, while, do while).
5. Functions: Defining and calling functions, parameter passing (call by value and call by Reference), and recursion.
6. Arrays and strings: Working with single and multi-dimensional arrays, and standard string Functions.
7. Pointers: A deep dive into pointers, dynamic memory allocation (malloc, calloc, free), and Pointer arithmetic.
8. User-defined data types: Structures and unions.
9. File handling: Performing read and write operations on files.
10. Preprocessor: Understanding preprocessor directives like #include and #define.
11. Projects: Building simple console-based applications like a calculator or a student record System.
2: Object-oriented programming with C++
Building upon the C foundation, this section introduces C++, with an emphasis on object-oriented Programming (OOP) principles.
12. C++ basics: Introduction to C++, input/output streams (cin, cout), and how C++ differs from
C.
13. Object-Oriented Programming (OOP) concepts: Encapsulation, abstraction, inheritance, and
Polymorphism.
14. Classes and objects: Defining classes, creating objects, and understanding access modifiers (Public, private, protected).
15. Constructors and destructors: Using constructors to initialize objects and destructors to Clean up memory.
16. Inheritance: Implementing different types of inheritance (single, multiple, multilevel, Hierarchical).
17. Polymorphism: Function and operator overloading, and virtual functions.
18. Templates: Writing generic functions and classes using templates.
19. Exception handling: Handling runtime errors gracefully.
20. Standard Template Library (STL): An introduction to basic STL containers like vectors and Lists.
21. Projects: Developing applications that demonstrate OOP concepts, such as a banking system or inventory management tool.
Enterprise and web applications.
22. Java fundamentals: History, features (like JVM and garbage collection), and setting up the Development environment.
23. Core Java concepts: Variables, data types, operators, and control flow.
24. OOP in Java: Re-emphasizing OOP concepts like classes, objects, inheritance, and Polymorphism in the context of Java.
25. Exception handling: Managing exceptions using try-catch blocks.
26. Packages and interfaces: Organizing classes and implementing interfaces.
27. Multithreading: Implementing multithreaded applications.
28. Collections framework: Learning about data structures like ArrayList, HashMap, and HashSet.
29. JDBC (Java Database Connectivity): Connecting Java applications to a database.
30. Introduction to web concepts: Basic overview of Servlets and JSP (Java Server Pages) for web Development.
31. Projects: Building a small-scale, multi-tier application (e.g., a simple web application with Database connectivity).
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